Upon completion of this module, students are expected to:
CS4188
Module Summary
Aims and Objectives
Virtual reality emphasizes on the construction of interactive 3D virtual/mixed
environments, and how to interact within such environments through different
sensory channels, such as audio, vision and gesture. Virtual Reality has many
applications. The most popular ones include 3D computer games and virtual
walkthrough, which have attracted a lot of attention. This course aims at
introducing both basic and advanced virtual reality techniques and their
applications. It also discusses human factors and evaluation techniques for
virtual reality applications.
Pre-requisites (for CS4185 only)
Assessments
Programming Clinic
For students who encounter programming difficulties in doing your course
project, you may take advantage of the programming clinic available from the
CSLAB. There are five consultation sessions provided for each week, starting
from Week 4 to Week 13 (except holidays & breaks). The clinic will be offered
in mixed mode -- you may visit the clinic in the CSLab at MMW building physically,
or join the clinic via Zoom. The details can be found at:
https://courses.cs.cityu.edu.hk/clinic
Teaching Schedule
Refer to the
university calendar for the week numbers.
Tutorial Class: Tutorial 1
Tutorial Class: Tutorial 2
Tutorial Class: Course Project Tutorial 1
Tutorial Class: Course Project Tutorial 3
Tutorial Class: Course Project Tutorial 4
Tutorial Class: Tutorial 3
Tutorial Class: Tutorial 4
Tutorial Class: Tutorial 5
Deadline for course project submission: Nov. 26, 2022
Tutorial Class: Course Project Presentations
Reference Books
Jason Jerald, ACM, 2015.
Jeff W. Murray, CRC Press, 2017.
Mitch McCaffrey, Addison-Wesley Professional, 2017.
Mel Slater, Anthony Steed, and Yiorgos Chrysanthou, Addison Wesley, 2002.
Sandeep Singhal and Michael Zyda, Addison Wesley, 1999.
Grigore Burdea and Philipe Coiffet, Willey-Interscience, 2003.
Last updated on August 31, 2023.