/*Example of client using TCP protocol */ #include "inet.h" main(argc, argv) int argc; char *argv[]; { int sockfd; struct sockaddr_in serv_addr; pname = argv[0]; /* Fill in the structure "seirv_addr" with the address of the server that we want to connect with. */ bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = inet_addr(SERV_HOST_ADDR); serv_addr.sin_port = htons(SERV_TCP_PORT); /* Open a TCP socket (an Internet stream socket). */ if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) err_sys("client: can't open stream socket"); /* Connect to the server. */ if (connect(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) err_sys("client: can't connect to server"); str_cli(stdin, sockfd); close(sockfd); exit(0); } #include #define MAXLINE 512 str_cli(fp, sockfd) register FILE *fp; register int sockfd; { int n; char sendline[MAXLINE], recvline[MAXLINE + 1]; while (fgets(sendline, MAXLINE, fp) !=NULL) { n = strlen(sendline); if (written(sockfd, sendline, n) !=n) err_sys("str_cli: written error on socket"); /* Now read a line form the socket and write it to */ /* our standard output. */ n = readline(sockfd, recvline, MAXLINE); if (n < 0) err_sys("str_cli: readline error"); recvline[n] = 0; fputs(recvline, stdout); } } err_sys(a) char *a; { int i; for (i=0; i<=30; i++) { printf("%c", *a); a++; } } int readline(fd, ptr, maxlen) register int fd; register char *ptr; register int maxlen; { int n, rc; char c; for (n = 1; n < maxlen; n++) { if ( (rc = read(fd, &c, 1)) == 1) { *ptr ++=c; if (c == '\n') break; } else if (rc == 0) { if ( n == 1) return (0); else break; }else return (-1); } *ptr=0; return (n); } int written(fd, ptr, nbytes) register int fd; register char *ptr; register nbytes; { int nleft, nwritten; nleft = nbytes; while (nleft > 0) { nwritten = write(fd, ptr, nleft); if (nwritten <=0) return(nwritten); nleft -= nwritten; ptr += nwritten; } return(nbytes - nleft); }