The VRST technical program consists of high quality technical papers that are reviewed and selected by an international program committee. Papers are solicited on all technical aspects of Virtual Reality and related technologies, including but not limited to the following topics:
- Interaction Techniques
- Modeling and Simulation
- Real-Time Rendering
- Collaborative / Networked VEs
- Graphics / Image-based Algorithms
- Augmented Reality
- Applications of Virtual Reality
- VR System Architecture
- VR Hardware Input / Output Devices
- Human Factors
- Game Technologies
Each paper for submission should be formatted using the
ACM
proceedings templates. It must not be longer than ten pages in
length, including references and figures. In order to provide a fair
review of all submitted papers, the review process will be
double-blind - the paper itself should not include the authors'
identity. Instead, the authors' information will be submitted in a
separate file. Please visit the
paper submission
page for more information.
Best papers will be invited for possible publication in
special issues of the conference.
Note that the paper submission deadline has been revised to:
May 30, 2004