Multimedia Technologies
and Applications (CS4185/CS5185)
Module Summary
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Taught by: Rynson Lau
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Semester: A
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Hours: 26-hour lectures (2 hours/week) and 13-hour tutorials (1 hour/week)
Objectives
This course aims at studying the various aspects of multimedia
technologies and their applications. A multimedia system integrates a wide
range of data types and representations including text, images, audio,
video and graphics. Basic technologies such as graphics, compression technologies
and multimedia databases will be covered in an integrated manner. Multimedia
applications based on these technologies will then be introduced.
Syllabus
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Multimedia Graphics and Communications (by Rynson
Lau)
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Overview of 3D graphics systems
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Image and video compression
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Multimedia communications (architecture, synchronization, etc.)
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VRML and MPEG-4
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Multimedia Database Systems (by Qing
Li)
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Characteristics and architecture of MMDBs
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Logical design (data modeling, query specification and processing, OO meta
data specifications, etc.)
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Physical design (storage structure and access methods, indexing and clustering,
etc.)
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Enabling technologies and tools
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Multimedia Indexing and Retrieval (by Rynson Lau)
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Computer vision and image processing techniques (specifically for indexing)
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Text, image and video indexing techniques
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Text, image and video retrieval techniques
Pre-requisites
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CS3402/CS3462 Database Systems
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CS2331 Problem Solving and Programming
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MA2144/MA2504 Discrete Mathematics
Assessment
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Coursework: 40% (1 assignment and 1 test)
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Examination: 60% (2 hours)
Reference Books
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Fundamentals of Multimedia
Ze-Nian Li and Mark Drew, Prentice Hall, 2004.
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Multimedia Systems
J. Buford, Addition Wesley, 1994.
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Multimedia Systems Design
P. Andleigh and K. Thakrar, Prentice Hall, 1996.
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Multimedia Databases in Perspective
P. Apers, H. Blanken, and M. Houtsma (Eds.), Springer Verlag, 1998.
Academic Calendar
The marks for the test and for the assignment can be found
here.
Last updated on 1st December, 2005.