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Slides กก
Tutorials Template(.h,.cpp,testfile)
assignments กก
From the teacher กก
From the students (Q&A) Q: What's the programming environment and language we use for this course?

A: Microsoft Visual Studio .NET 2003 and Visual C++ .NET

Q: Will tutorial exercises be counted in the final mark?

A: No, it will not be counted. But most of the tutorial exercises cover important knowledge which is necessary for you to get a good mark in the final exam. Therefore, you'd better treat it seriously.

Q: How much percent will the programming part be?

A: In the final exam, the programming part will be very small, but in assignment, you are mainly required to implement your own data structures with Visual C++.NET

Q: What can I learn in this course?

A: You will learn the basic data structures and their applications in game design and other areas, and the geometric data structures used to deal to 2D or 3D objects. By the end of this course, you are expected to:

1.evaluate and choose appropriate data structures to solve problems.

2.analyze and compare data structures

3.customize and apply specific data structures for media needs.

Q: How can I use standard libraries in VC++.NET?

A: The following are part of the reference for you:

   Stack,Queue:      using namespace System::Collections;